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Nonortho
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An isometric tile game
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level.cpp
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Author
2022-04-01
Add a game timer
HEAD
master
cflip
2022-03-30
Store train objects in a unique_ptr
cflip
2022-03-29
Fix sprite sorting when rendering the level
cflip
2022-03-29
Return a reference instead of a pointer in addVehicle()
cflip
2022-03-26
Add missing #includes for find_if and ceil
cflip
2022-03-26
Implement sprite depth sorting
cflip
2022-03-24
Add a header to the level file format
cflip
2022-03-24
Create new trains on right click instead of moving the existing train
cflip
2022-03-23
Simplify track sprite lookup
cflip
2022-03-23
Prevent oversized levels from saving
cflip
2022-03-23
Reallocate tilemap on level load
cflip
2022-03-21
Implement simple level saving and loading
cflip
2022-03-21
Add a basic wall tile
cflip
2022-03-06
Create new tile byte format
cflip
2022-03-03
Keep list of all vehicles in Level class
cflip
2022-02-27
Add highlight on hovered tiles
cflip
2022-02-27
Miscellaneous code cleanup
cflip
2022-02-27
Add ClangFormat configuration
cflip
2022-01-29
refactor: adjust the project infra. (#1)
Jun Zhang