index
:
BasketBALLAZ
master
World's greatest basketball game
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2022-09-26
Prevented score from increasing once timer reaches zero.
Logan
2022-09-26
Made random position use available variables to define range.
Logan
2022-09-26
Made basketball change position based on hoop's position.
Logan
2022-09-26
Add countdown timer.
Logan
2022-09-26
Made improvements to efficiency and readability of code.
Logan
2022-09-26
Made starting position increase then randomize after scoring 5.
Logan
2022-09-25
Fix slight misalignment with floor sprites.
Logan
2022-09-25
Allow shooting when sprite is at the outer shape bounds.
Logan
2022-09-25
Reduce scale of interface text.
Logan
2022-09-25
Made window keep aspect ratio when stretching screen.
Logan
This allows for people with monitors that have an uncommon aspect ratio to not experience pillarboxing.
2022-09-25
Replaced mp3 with ogg.
Logan
2022-09-24
Use custom icon and delete default Godot icon
cflip
2022-09-24
Reduce scale of entire scene by 5 and upscale the window instead
cflip
2022-09-24
Don't allow dragging the basketball while it is in physics mode
cflip
2022-09-24
Tweaked bounciness property.
Logan
2022-09-24
Improved hoop collision.
Logan
2022-09-24
Add the rest of the floor
cflip
2022-09-24
Add ghost sprite when dragging basketball.
Logan
2022-09-24
Made ball keep the same rotation after resetting it.
Logan
2022-09-24
Move basketball sprite while dragging before shot
cflip
2022-09-24
Only rotate basketball sprite instead of entire object
cflip
This way if we want to move the sprite around, the rotation of the basketball will not cause the sprite to 'orbit' the origin.
2022-09-24
Defined inner and outer shapes and connected signals.
Logan
2022-09-24
Made power of basketball depend on cursor position.
Logan
2022-09-24
Only throw basketball on mouse-release when cursor is near ball.
Logan
2022-09-24
Changed floor texture.
Logan
2022-09-24
Import floor textures.
Logan
2022-09-24
Allow some basketball properties to be modified in the inspector
cflip
2022-09-24
Add left/right movement to basketball
cflip
2022-09-24
Refactor basketball script to disable physics while waiting for shoot
cflip
2022-09-24
Prevent over-scoring with basketball.
Logan
2022-09-24
Tweaked hoop collision.
Logan
2022-09-24
Make score a global variable and interface displays power.
Logan
2022-09-24
Initial system to change power with UP and DOWN keys.
Logan
2022-09-23
Moved and renamed files.
Logan
2022-09-23
Basic UI with score counter and other minor changes.
Logan
2022-09-23
Added one-way collision and area detection to hoop.
Logan
2022-09-23
Center basketball scene around origin
cflip
2022-09-23
Remove reference to default_env.tres
cflip
2022-09-23
Use LineShape2D instead of RectangleShape2D for floor collider
cflip
2022-09-23
Adjusted positions of hoop and basketball.
Logan
2022-09-23
Tweaked hoop colliders.
Logan
2022-09-23
Made basketball float and rotate before shooting.
Logan
2022-09-23
Tweaked hoop colliders and added sprite layering.
Logan
2022-09-23
Remove unused 3D environment file
cflip
2022-09-23
Created folders and renamed files and nodes to standard naming scheme.
Logan
2022-09-23
Adjusted collision shapes.
Logan
2022-09-23
Add a simple basketball hoop
cflip
2022-09-23
Import new hoop assets.
Logan
2022-09-23
Toggle between reset position and applying force.
Logan
2022-09-23
Added basic level scene with floor.
Logan
[prev]
[next]