Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-01 | Add a game timerHEADmaster | cflip | |
This adds a delta time that ensures that everything moves at the same speed regardless of framerate or system. | |||
2022-03-26 | Implement sprite depth sorting | cflip | |
This algorithm draws the level in two passes; the ground and rail tiles are drawn first, then the train cars and walls. This method isn't perfect, but it'll do for now. | |||
2022-03-24 | Don't create a copy of the train graphics per vehicle | cflip | |
2022-03-24 | Add acceleration/deceleration to the train | cflip | |
2022-03-23 | Automatically copy resources to build directory | cflip | |
2022-03-03 | Remove unnecessary method parameter in Train class | cflip | |
2022-02-28 | Quick and simple multi-car train implementation | cflip | |
2022-02-27 | Automatically set train direction on right-click | cflip | |
2022-02-27 | Miscellaneous code cleanup | cflip | |
2022-02-27 | Add ClangFormat configuration | cflip | |
2022-02-27 | Rename TrainCar to Train | cflip | |
Although the name isn't entirely accurate, it looks nicer. | |||
2022-02-27 | Make train movement smoother | cflip | |
2022-01-29 | Initialize member variables | cflip | |
2022-01-29 | refactor: adjust the project infra. (#1) | Jun Zhang | |
* refactor: adjust the project infra. This patch adds cmake build system to the project, and adjust infrastructure stuff. Signed-off-by: Jun Zhang <jun@junz.org> * fix: remove compiler flags that only exist in GCC. Signed-off-by: Jun Zhang <jun@junz.org> |