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authorcflip <cflip@cflip.net>2022-04-01 21:23:01 -0600
committercflip <cflip@cflip.net>2022-04-01 21:23:01 -0600
commit3ee74cdb1b4fd2bf9eefdf6bcd8439b27cbb7336 (patch)
tree4c58b1cae03df912d2be17b077ab1810fcb3627b /src/train.h
parent7803be09b7c0a133b1009408fea2fb1f1474e786 (diff)
Add a game timerHEADmaster
This adds a delta time that ensures that everything moves at the same speed regardless of framerate or system.
Diffstat (limited to 'src/train.h')
-rw-r--r--src/train.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/train.h b/src/train.h
index c496db8..9e064df 100644
--- a/src/train.h
+++ b/src/train.h
@@ -10,7 +10,7 @@ public:
explicit Train(Level& level)
: m_level(level) { }
- void update();
+ void update(float deltaTime);
void draw(Bitmap&, int, int);
void setPosition(int x, int y);