Age | Commit message (Collapse) | Author |
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This adds a delta time that ensures that everything moves at the same
speed regardless of framerate or system.
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This algorithm draws the level in two passes; the ground and rail tiles
are drawn first, then the train cars and walls. This method isn't
perfect, but it'll do for now.
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Track tiles now have their direction information stored in the high 4
bits of the tile byte, creating a clearer separation between the type of
tile and other persistent data.
This will make the code more managable for adding new tile types and with
the new macros and enums the code is much easier to read and understand.
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Although the name isn't entirely accurate, it looks nicer.
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* refactor: adjust the project infra.
This patch adds cmake build system to the project, and adjust infrastructure
stuff.
Signed-off-by: Jun Zhang <jun@junz.org>
* fix: remove compiler flags that only exist in GCC.
Signed-off-by: Jun Zhang <jun@junz.org>
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