Age | Commit message (Expand) | Author |
---|---|---|
2022-03-26 | Add missing #includes for find_if and ceil | cflip |
2022-03-26 | Implement sprite depth sorting | cflip |
2022-03-24 | Add a header to the level file format | cflip |
2022-03-24 | Create new trains on right click instead of moving the existing train | cflip |
2022-03-23 | Simplify track sprite lookup | cflip |
2022-03-23 | Prevent oversized levels from saving | cflip |
2022-03-23 | Reallocate tilemap on level load | cflip |
2022-03-21 | Implement simple level saving and loading | cflip |
2022-03-21 | Add a basic wall tile | cflip |
2022-03-06 | Create new tile byte format | cflip |
2022-03-03 | Keep list of all vehicles in Level class | cflip |
2022-02-27 | Add highlight on hovered tiles | cflip |
2022-02-27 | Miscellaneous code cleanup | cflip |
2022-02-27 | Add ClangFormat configuration | cflip |
2022-01-29 | refactor: adjust the project infra. (#1) | Jun Zhang |