diff options
author | cflip <cflip@cflip.net> | 2022-01-25 17:31:28 -0700 |
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committer | cflip <cflip@cflip.net> | 2022-01-25 17:31:28 -0700 |
commit | 03db4d74e12e68943ecb28596b388c1acc8bd883 (patch) | |
tree | e8a00b3127cc461503149419723213d32f32e0ef /main.cpp | |
parent | 200988215a3f5674488da928d3d5606ed7e5e2ec (diff) | |
parent | f02693eed80de7ebf1d03f3d7a8069dd8a3b53ae (diff) |
Resolve merge conflict
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
@@ -2,10 +2,15 @@ #include <cmath> #include "window.h" +#include "windows.h" #include "bitmap.h" #include "level.h" #include "train.h" +#include "iostream" +#pragma comment(lib, "winmm.lib") // For audio files + + struct Point2D { float x, y; }; @@ -85,13 +90,16 @@ int main(int argc, char **argv) Level level(32, 32); Bitmap bitmap(Width, Height); + TrainCar car(0, 0); + + //bool audio_play1 = PlaySound(TEXT("res\\Starliner.wav"), NULL, SND_LOOP | SND_ASYNC); + //Adds Starliner.wav and plays it on startup and loops, + //I imagine this would get very annoying during debug so it's commented out for now. int xOffs = 0, yOffs = 0; int xDrag, yDrag; bool isDragging = false; - TrainCar car(0, 0); - window.onMouseDown([&](int button, int x, int y) { if (button == 1) { static const auto update_direction = [&](int xt, int yt) { |