diff options
author | Logan <logan@cflip.net> | 2023-01-30 16:49:29 -0700 |
---|---|---|
committer | Logan <logan@cflip.net> | 2023-01-30 16:49:29 -0700 |
commit | 393260b3573e08f0914017ca702843f677bd1546 (patch) | |
tree | 1fc8418f5215776af81d539e860dd5dfec14acdb /scripts | |
parent | 9ebeb1c836deb561f53b49f004d95a685dec6880 (diff) |
Added pausemenu and various changes to interface.
Diffstat (limited to 'scripts')
-rw-r--r-- | scripts/interface.gd | 10 | ||||
-rw-r--r-- | scripts/pausemenu.gd | 27 |
2 files changed, 35 insertions, 2 deletions
diff --git a/scripts/interface.gd b/scripts/interface.gd index a242ae2..d61b8d5 100644 --- a/scripts/interface.gd +++ b/scripts/interface.gd @@ -2,6 +2,8 @@ extends CanvasLayer var time_left = 30 var phase_index = 0 +var phase_type = ["RANDOM", "INCREASED RANGE"] +var paused = false func _ready(): update_labels() @@ -17,7 +19,11 @@ func update_labels(): if phase_index < $"../Basketball".phase_increment.size() - 1: if $"../Basketball".phase_increment[phase_index] <= global_variables.score: phase_index += 1 - $PhaseLabel.text = "Next Phase: " + str($"../Basketball".phase_increment[phase_index] - global_variables.score) + $Difficulty/ChangeLabel.text = phase_type[$"../Basketball".phase - 1] + $Difficulty/AnimationPlayer.play("blinking") + var phase_difference = $"../Basketball".phase_increment[phase_index] - global_variables.score + if phase_difference >= 0: + $PhaseLabel.text = "Next Phase: " + str($"../Basketball".phase_increment[phase_index] - global_variables.score) func update_timer(): $TimerLabel.set_text("%03d" % time_left) @@ -29,4 +35,4 @@ func _on_Timer_timeout(): else: global_variables.timer_zero = true $Timer.stop() - $Control.visible = true + $LoseLabel.visible = true diff --git a/scripts/pausemenu.gd b/scripts/pausemenu.gd new file mode 100644 index 0000000..6b0acdb --- /dev/null +++ b/scripts/pausemenu.gd @@ -0,0 +1,27 @@ +extends Control + +func _input(event): + if event.is_action_pressed("escape"): + var pause_toggle = !get_tree().paused + get_tree().paused = pause_toggle + visible = pause_toggle + +func _on_RestartButton_pressed(): + get_tree().reload_current_scene() + get_tree().paused = false + reset_variables() + +func _on_HelpButton_pressed(): + pass + +func _on_OptionsButton_pressed(): + pass + +func _on_QuitButton_pressed(): + get_tree().change_scene("res://scenes/mainmenu.tscn") + get_tree().paused = false + reset_variables() + +func reset_variables(): + global_variables.score = 0 + global_variables.timer_zero = false |