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-rw-r--r--scripts/interface.gd10
1 files changed, 8 insertions, 2 deletions
diff --git a/scripts/interface.gd b/scripts/interface.gd
index a242ae2..d61b8d5 100644
--- a/scripts/interface.gd
+++ b/scripts/interface.gd
@@ -2,6 +2,8 @@ extends CanvasLayer
var time_left = 30
var phase_index = 0
+var phase_type = ["RANDOM", "INCREASED RANGE"]
+var paused = false
func _ready():
update_labels()
@@ -17,7 +19,11 @@ func update_labels():
if phase_index < $"../Basketball".phase_increment.size() - 1:
if $"../Basketball".phase_increment[phase_index] <= global_variables.score:
phase_index += 1
- $PhaseLabel.text = "Next Phase: " + str($"../Basketball".phase_increment[phase_index] - global_variables.score)
+ $Difficulty/ChangeLabel.text = phase_type[$"../Basketball".phase - 1]
+ $Difficulty/AnimationPlayer.play("blinking")
+ var phase_difference = $"../Basketball".phase_increment[phase_index] - global_variables.score
+ if phase_difference >= 0:
+ $PhaseLabel.text = "Next Phase: " + str($"../Basketball".phase_increment[phase_index] - global_variables.score)
func update_timer():
$TimerLabel.set_text("%03d" % time_left)
@@ -29,4 +35,4 @@ func _on_Timer_timeout():
else:
global_variables.timer_zero = true
$Timer.stop()
- $Control.visible = true
+ $LoseLabel.visible = true