diff options
author | cflip <cflip@cflip.net> | 2023-01-12 14:14:17 -0700 |
---|---|---|
committer | cflip <cflip@cflip.net> | 2023-01-12 14:14:17 -0700 |
commit | 9e97d9b80dbe0786fedfa46942bd9308a47bc9be (patch) | |
tree | 518fc1d43247ccf115cad480e9d00739875b38e2 /font.c | |
parent | b9558f6a53213089372e0aa9795745332cd6209d (diff) |
Big improvements to font rendering
The previous rasterizing code relied on each row in the font being 8
bits wide, which is not the case with any font wider than 8 pixels.
These changes make it possible to properly load the 24px Terminus font,
and somehow also fixes incorrect characters in the 12px font.
Diffstat (limited to 'font.c')
-rw-r--r-- | font.c | 10 |
1 files changed, 6 insertions, 4 deletions
@@ -9,8 +9,8 @@ SDL_Texture *font_create_texture(SDL_Renderer *renderer, PSFFont *font) { SDL_Texture *result; + const int bytes_per_row = (font->bytes_per_glyph / font->height); const int texture_width = font->num_glyphs * font->width; - const int bits_per_glyph = 8; SDL_Surface *surface = SDL_CreateRGBSurface(0, texture_width, font->height, 32, 0, 0, 0, 0); for (int glyph_idx = 0; glyph_idx < font->num_glyphs; glyph_idx++) { @@ -20,11 +20,12 @@ SDL_Texture *font_create_texture(SDL_Renderer *renderer, PSFFont *font) * TODO: Make it possible for the texture atlas to have more * than one row. */ - int xp = x + glyph_idx * bits_per_glyph; + int xp = x + glyph_idx * font->width; int yp = y; - int bit_idx = 8 - 1 - x; - char current_bit = font->glyph_data[glyph_idx * font->bytes_per_glyph + y] & (1 << bit_idx); + int bit_idx = 7 - (x % 8); + int row_byte_idx = (glyph_idx * font->bytes_per_glyph) + y * bytes_per_row + (x / 8); + char current_bit = font->glyph_data[row_byte_idx] & (1 << bit_idx); ((Uint32*)(surface->pixels))[xp + yp * surface->w] = current_bit ? 0xffffffff : 0; } } @@ -64,6 +65,7 @@ PSFFont font_load(const char *filename) size_t glyph_buffer_size = font.num_glyphs * font.bytes_per_glyph; font.glyph_data = malloc(glyph_buffer_size); + fseek(fp, font.header_size, SEEK_SET); fread(font.glyph_data, font.bytes_per_glyph, font.num_glyphs, fp); font.unicode_desc = NULL; |