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author | cflip <cflip@cflip.net> | 2022-03-23 18:00:54 -0600 |
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committer | cflip <cflip@cflip.net> | 2022-03-23 18:00:54 -0600 |
commit | 3a5bd83ebae5bb4a3536e1af1d117bff2db61073 (patch) | |
tree | af2baa3c8db2354fcc37cc37ff4e3e29563c68ad /res/tiles.png | |
parent | ff32f311e2b6c554e4f7b91ad42cee44abdd9c40 (diff) |
Prevent oversized levels from saving
The current level format uses bytes to store the width and height, so
levels that are larger than that are not allowed to be saved.
I don't think that the game will need levels larger than 255x255, but
if it does then the level format can be updated.
Diffstat (limited to 'res/tiles.png')
0 files changed, 0 insertions, 0 deletions