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extends Node
var startup : bool
var score = 0
var timer_zero = false
# Audio Settings
var volume_master = 0
var volume_master_enabled = true
var volume_music = 0
var volume_music_enabled = true
var volume_sfx = 0
var volume_sfx_enabled = true
func reset_variables():
global_variables.score = 0
global_variables.timer_zero = false
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