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[gd_scene load_steps=3 format=2]
[ext_resource path="res://textures/hourglass.png" type="Texture" id=2]
[ext_resource path="res://scripts/interface.gd" type="Script" id=3]
[node name="Interface" type="CanvasLayer"]
script = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 188, 111 )
scale = Vector2( 0.8, 0.8 )
texture = ExtResource( 2 )
[node name="TimerLabel" type="Label" parent="."]
margin_left = 192.0
margin_top = 104.0
margin_right = 216.0
margin_bottom = 116.0
rect_scale = Vector2( 0.8, 0.8 )
custom_colors/font_color_shadow = Color( 0.270588, 0.294118, 0.443137, 1 )
text = "000"
align = 2
[node name="ScoreLabel" type="Label" parent="."]
margin_top = -2.0
margin_right = 48.0
margin_bottom = 14.0
rect_scale = Vector2( 0.8, 0.8 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
text = "Score:"
[node name="Timer" type="Timer" parent="."]
[node name="Control" type="Control" parent="."]
visible = false
[node name="Label" type="Label" parent="Control"]
margin_top = 40.0
margin_right = 214.0
margin_bottom = 80.0
text = "YOU LOSE. YOU WIN NOTHING.
GOOD DAY SIR!"
align = 1
[node name="PhaseLabel" type="Label" parent="."]
margin_top = 112.0
margin_right = 88.0
margin_bottom = 128.0
rect_scale = Vector2( 0.5, 0.5 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
text = "Next Phase: "
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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