summaryrefslogtreecommitdiff
path: root/project.godot
blob: 45e0fac63580497c4ccbccc02837c77ce329dc84 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

[application]

config/name="BasketBALLAZ"
run/main_scene="res://scenes/level.tscn"
config/icon="res://icon.png"

[autoload]

global_variables="*res://scripts/global_variables.gd"

[display]

window/size/width=214
window/size/height=120
window/size/test_width=1070
window/size/test_height=600
window/stretch/mode="2d"

[gui]

common/drop_mouse_on_gui_input_disabled=true

[input]

shoot={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
 ]
}

[physics]

common/enable_pause_aware_picking=true
2d/default_gravity=196

[rendering]

2d/snapping/use_gpu_pixel_snap=true