Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-05-01 | Dynamically determine camera limits based on background size. | Logan | |
2023-04-30 | Move to Godot 4 and fixes | Logan | |
2023-02-01 | Refactor camera code to be responsive to aspect ratio | cflip | |
2022-10-01 | Prevent camera from zooming too far out. | Logan | |
2022-09-30 | Tweaked camera logic. | Logan | |
2022-09-29 | Added improvements to camera logic and zooming. | Logan | |
We'll probably want to refactor this at some point as it feels like it's a pretty rough implementation, but it works and works well enough. | |||
2022-09-27 | Add camera node and basic camera logic. | Logan | |