diff options
| -rw-r--r-- | scripts/basketball.gd | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/scripts/basketball.gd b/scripts/basketball.gd index 57c211c..9b0f72b 100644 --- a/scripts/basketball.gd +++ b/scripts/basketball.gd @@ -37,6 +37,7 @@ func toggle_mode():  		$GhostSprite.visible = false  		$Sprite2D.position = Vector2(0, 0)  	else: +		sleeping = false  		# Adds offset of ball's rotation to sprite AFTER the entire object has rotated from physics.  		# Done to keep appearance of same rotation to add consistency when resetting the ball.  		$Sprite2D.rotation += rotation | 
