diff options
author | Logan <logan@cflip.net> | 2022-09-24 13:42:27 -0600 |
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committer | Logan <logan@cflip.net> | 2022-09-24 13:42:27 -0600 |
commit | ae19500dba6283d597238579a465ee652a9ef86a (patch) | |
tree | ab376bcb505908aff00216d7e4b1b659ca244327 /scripts/basketball.gd | |
parent | 1ba96860017fa48873f180769e84d2fbf90c7ee1 (diff) |
Make score a global variable and interface displays power.
Diffstat (limited to 'scripts/basketball.gd')
-rw-r--r-- | scripts/basketball.gd | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/scripts/basketball.gd b/scripts/basketball.gd index ca7745d..d88d815 100644 --- a/scripts/basketball.gd +++ b/scripts/basketball.gd @@ -1,5 +1,7 @@ extends RigidBody2D +signal change_power + var start_position var do_reset = true var is_reset = true @@ -20,15 +22,16 @@ func _integrate_forces(state): do_reset = false is_reset = true -func _process(_delta): +# Temporary controls to adjust power +func _process(delta): if Input.is_action_pressed("ui_up"): if power < 200: - power += 1 - print(power) + power += 0.5 + emit_signal("change_power", power) if Input.is_action_pressed("ui_down"): if power > 10: - power -= 1 - print(power) + power -= 0.5 + emit_signal("change_power", power) func _input(event): if event.is_action_pressed("shoot"): |