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author | Logan <logan@cflip.net> | 2023-05-15 05:47:18 -0600 |
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committer | Logan <logan@cflip.net> | 2023-05-15 05:47:18 -0600 |
commit | 35e5e8560da7b66bb988d0f1fc1db521e6e59bd7 (patch) | |
tree | 0bfad3320262ecedeb047bc41294b6b5f8b9808c /scripts/basketball.gd | |
parent | af772345caa9fc3a006f91fbd4ab10fc11fe33c7 (diff) |
Added basketball collision sounds and audio system
Diffstat (limited to 'scripts/basketball.gd')
-rw-r--r-- | scripts/basketball.gd | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scripts/basketball.gd b/scripts/basketball.gd index 7616e14..57c211c 100644 --- a/scripts/basketball.gd +++ b/scripts/basketball.gd @@ -103,3 +103,6 @@ func _on_Hoop_score(): if global_variables.score >= phase_increment[2] and global_variables.score < phase_increment[3]: phase = 2 position_changer() + +func _on_body_entered(_body): + $"/root/Audio".impact_noise(abs($"/root/Node2D/Basketball".get_linear_velocity())) |