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authorLogan <logan@cflip.net>2022-09-25 14:00:04 -0600
committerLogan <logan@cflip.net>2022-09-25 14:00:04 -0600
commit660da74df734960b4a543c242bdbfff35c9fe6db (patch)
treea7d8a5a763307908e1432cee6f45414a38938e96 /project.godot
parente1837c6d4addf483e7db856fbc515e430530c23f (diff)
Made window keep aspect ratio when stretching screen.
This allows for people with monitors that have an uncommon aspect ratio to not experience pillarboxing.
Diffstat (limited to 'project.godot')
-rw-r--r--project.godot1
1 files changed, 1 insertions, 0 deletions
diff --git a/project.godot b/project.godot
index c897d06..b20cf12 100644
--- a/project.godot
+++ b/project.godot
@@ -25,6 +25,7 @@ window/size/height=120
window/size/test_width=1070
window/size/test_height=600
window/stretch/mode="2d"
+window/stretch/aspect="keep_height"
[gui]