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author | Logan <logan@cflip.net> | 2022-10-01 18:09:40 -0600 |
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committer | Logan <logan@cflip.net> | 2022-10-01 18:09:40 -0600 |
commit | 78a037a2652e2b7cc5f652f9c24119bbc8ec7df2 (patch) | |
tree | 530a1b01058edf0574c3f57ae8ac4a91ebcd60ce | |
parent | 70522c38af7d241e7144761e7f21b8a97e726d93 (diff) |
Change when basketball script emits reset signal.
This was causing an issue with the new camera logic.
-rw-r--r-- | scripts/basketball.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/basketball.gd b/scripts/basketball.gd index bd3756b..9001e68 100644 --- a/scripts/basketball.gd +++ b/scripts/basketball.gd @@ -44,8 +44,8 @@ func toggle_mode(): if !$"../Hoop".has_scored: $ReleaseIndicator.visible = true - emit_signal("reset") waiting_for_shoot = true + emit_signal("reset") set_use_custom_integrator(waiting_for_shoot) # Override the default physics when we want to manually set the position and rotation. |