summaryrefslogtreecommitdiff
path: root/src/ClientConnection.cpp
diff options
context:
space:
mode:
authorcflip <cflip@cflip.net>2023-03-26 10:21:47 -0600
committercflip <cflip@cflip.net>2023-03-26 10:21:47 -0600
commitf8ac67c943244aa57e5f848ca6b1f66eca32e138 (patch)
tree2bf4f6695393b993ad3a50528304fdb6e6a0b86a /src/ClientConnection.cpp
parent83fb0b96c94e7f596f81d5bc346150904457ed64 (diff)
Add support for building on Windows
This makes it possible to compile cfws with Visual Studio. Since winsock and POSIX use very similar APIs, porting is mostly just a matter of placing ifdefs around #includes and functions with slightly different names. However, CGI scripts and command line arguments are not available in this port yet, since they used the Unix-exclusive getopt.h and popen.
Diffstat (limited to 'src/ClientConnection.cpp')
-rw-r--r--src/ClientConnection.cpp23
1 files changed, 21 insertions, 2 deletions
diff --git a/src/ClientConnection.cpp b/src/ClientConnection.cpp
index c434212..e8e6692 100644
--- a/src/ClientConnection.cpp
+++ b/src/ClientConnection.cpp
@@ -3,7 +3,13 @@
#include <cstring>
#include <iostream>
#include <sstream>
-#include <unistd.h>
+
+#ifdef _WIN32
+ #include <winsock2.h>
+ #pragma comment(lib, "ws2_32.lib")
+#else
+ #include <unistd.h>
+#endif
ClientConnection::ClientConnection(int socket)
: m_socket_fd(socket)
@@ -19,7 +25,12 @@ HttpRequest ClientConnection::read_request() const
int n = 0;
memset(buffer, 0, BUFFER_SIZE);
- while ((n = read(m_socket_fd, buffer, BUFFER_SIZE - 1)) > 0) {
+#ifdef _WIN32
+ n = recv(m_socket_fd, buffer, BUFFER_SIZE - 1, 0);
+#else
+ n = read(m_socket_fd, buffer, BUFFER_SIZE - 1);
+#endif
+ while (n > 0) {
if (buffer[n - 1] == '\n')
break;
@@ -35,7 +46,11 @@ bool ClientConnection::send(const HttpResponse& response) const
return false;
std::string result = response.to_string();
+#ifdef _WIN32
+ ::send(m_socket_fd, result.c_str(), result.length(), 0);
+#else
write(m_socket_fd, result.c_str(), result.length());
+#endif
return true;
}
@@ -43,5 +58,9 @@ bool ClientConnection::send(const HttpResponse& response) const
void ClientConnection::close_connection()
{
m_is_open = false;
+#ifdef _WIN32
+ closesocket(m_socket_fd);
+#else
close(m_socket_fd);
+#endif
}