From 3ee74cdb1b4fd2bf9eefdf6bcd8439b27cbb7336 Mon Sep 17 00:00:00 2001 From: cflip Date: Fri, 1 Apr 2022 21:23:01 -0600 Subject: Add a game timer This adds a delta time that ensures that everything moves at the same speed regardless of framerate or system. --- src/train.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/train.cpp') diff --git a/src/train.cpp b/src/train.cpp index 43ebe8a..8507af0 100644 --- a/src/train.cpp +++ b/src/train.cpp @@ -7,7 +7,7 @@ static const Bitmap SPRITES("res/car.png"); -void Train::update() +void Train::update(float deltaTime) { if (m_next) { m_speed = m_next->m_speed; @@ -20,7 +20,7 @@ void Train::update() m_speed *= m_acceleration; if (m_progress < 1.f) { - m_progress += m_speed; + m_progress += m_speed * deltaTime; return; } -- cgit v1.2.3