extends Control func _on_StartButton_pressed(): get_tree().change_scene("res://scenes/level.tscn") func _on_LeaderboardButton_pressed(): pass func _on_HelpButton_pressed(): pass func _on_OptionsButton_pressed(): add_child(preload("res://scenes/optionsmenu.tscn").instance()) func _on_CreditsButton_pressed(): pass func _on_QuitButton_pressed(): get_tree().quit()