[gd_scene load_steps=4 format=2] [ext_resource path="res://theme_data/interface_theme.tres" type="Theme" id=1] [ext_resource path="res://textures/hourglass.png" type="Texture" id=2] [ext_resource path="res://scripts/interface.gd" type="Script" id=3] [node name="Interface" type="CanvasLayer"] script = ExtResource( 3 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 188, 111 ) scale = Vector2( 0.8, 0.8 ) texture = ExtResource( 2 ) [node name="TimerLabel" type="Label" parent="."] margin_left = 192.0 margin_top = 104.0 margin_right = 216.0 margin_bottom = 116.0 rect_scale = Vector2( 0.8, 0.8 ) theme = ExtResource( 1 ) text = "000" align = 2 [node name="ScoreLabel" type="Label" parent="."] margin_top = -2.0 margin_right = 48.0 margin_bottom = 14.0 rect_scale = Vector2( 0.8, 0.8 ) theme = ExtResource( 1 ) text = "Score:" [node name="Timer" type="Timer" parent="."] [node name="Control" type="Control" parent="."] visible = false [node name="Label" type="Label" parent="Control"] margin_top = 40.0 margin_right = 214.0 margin_bottom = 80.0 text = "YOU LOSE. YOU WIN NOTHING. GOOD DAY SIR!" align = 1 [node name="PhaseLabel" type="Label" parent="."] margin_top = 112.0 margin_right = 88.0 margin_bottom = 128.0 rect_scale = Vector2( 0.5, 0.5 ) theme = ExtResource( 1 ) text = "Next Phase: " [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]