; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 [application] config/name="BasketBALLAZ" run/main_scene="res://scenes/level.tscn" config/icon="res://textures/basketball.png" [autoload] global_variables="*res://scripts/global_variables.gd" [display] window/size/width=214 window/size/height=120 window/size/test_width=1070 window/size/test_height=600 window/stretch/mode="2d" window/stretch/aspect="keep_height" [gui] common/drop_mouse_on_gui_input_disabled=true [input] shoot={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) ] } [physics] common/enable_pause_aware_picking=true 2d/default_gravity=196 [rendering] 2d/snapping/use_gpu_pixel_snap=true