; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="BasketBALLAZ" run/main_scene="res://scenes/level.tscn" config/features=PackedStringArray("4.0") run/max_fps=165 config/icon="res://textures/basketball.png" [autoload] global_variables="*res://scripts/global_variables.gd" Audio="*res://scenes/audio.tscn" [display] window/size/viewport_width=214 window/size/viewport_height=120 window/size/window_width_override=1070 window/size/window_height_override=600 window/stretch/mode="canvas_items" window/stretch/aspect="expand" window/vsync/vsync_mode=0 [gui] theme/custom_font="res://theme_data/font.tres" common/drop_mouse_on_gui_input_disabled=true [importer_defaults] texture={ "compress/bptc_ldr": 0, "compress/hdr_mode": 0, "compress/lossy_quality": 0.7, "compress/mode": 0, "compress/normal_map": 0, "detect_3d": false, "flags/anisotropic": false, "flags/filter": false, "flags/mipmaps": false, "flags/repeat": 0, "flags/srgb": 2, "process/HDR_as_SRGB": false, "process/fix_alpha_border": true, "process/invert_color": false, "process/normal_map_invert_y": false, "process/premult_alpha": false, "size_limit": 0, "stream": false, "svg/scale": 1.0 } [input] shoot={ "deadzone": 0.5, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null) ] } escape={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } [physics] 2d/default_gravity=196 common/enable_pause_aware_picking=true [rendering] textures/canvas_textures/default_texture_filter=0