From 7921365f0608ea6840998c04af7286044f077a84 Mon Sep 17 00:00:00 2001 From: Logan Date: Mon, 26 Sep 2022 11:43:55 -0600 Subject: Made basketball change position based on hoop's position. --- scripts/basketball.gd | 5 ++++- scripts/global_variables.gd | 1 + scripts/hoop.gd | 5 ++++- 3 files changed, 9 insertions(+), 2 deletions(-) (limited to 'scripts') diff --git a/scripts/basketball.gd b/scripts/basketball.gd index ea9fe65..522ab2d 100644 --- a/scripts/basketball.gd +++ b/scripts/basketball.gd @@ -91,8 +91,11 @@ func _on_InnerShape_mouse_exited(): func position_changer(): if global_variables.score < 5: + var clamp_minimum; var clamp_maximum + clamp_minimum = $OuterShape/CollisionShape2D.shape.radius + 0 + clamp_maximum = global_variables.hoop_position - 40 start_position.x -= 20 - start_position.x = clamp(start_position.x, 30, 123) + start_position.x = clamp(start_position.x, clamp_minimum, clamp_maximum) else: start_position.x = rand_range(30, 123) diff --git a/scripts/global_variables.gd b/scripts/global_variables.gd index f0702e6..b48e077 100644 --- a/scripts/global_variables.gd +++ b/scripts/global_variables.gd @@ -2,3 +2,4 @@ extends Node var score = 0 var has_scored = false +var hoop_position diff --git a/scripts/hoop.gd b/scripts/hoop.gd index 87af280..dc43cc1 100644 --- a/scripts/hoop.gd +++ b/scripts/hoop.gd @@ -2,9 +2,12 @@ extends StaticBody2D signal score +func _ready(): + global_variables.hoop_position = position.x + func _on_Area2D_body_exited(_body): # Prevent scoring multiple points with one basketball throw. if !global_variables.has_scored: + global_variables.has_scored = true global_variables.score += 1 emit_signal ("score") - global_variables.has_scored = true -- cgit v1.2.3