From 78057bf535cf382e2382d6faaadb640ea1313e4d Mon Sep 17 00:00:00 2001 From: Logan Date: Fri, 30 Sep 2022 19:24:01 -0600 Subject: Tweaked camera logic. --- scripts/camera.gd | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'scripts') diff --git a/scripts/camera.gd b/scripts/camera.gd index fb76159..de8b20c 100644 --- a/scripts/camera.gd +++ b/scripts/camera.gd @@ -1,10 +1,11 @@ extends Camera2D +onready var basketball = $"../Basketball" +onready var hoop = $"../Hoop" + func _process(_delta): - position = ($"../Basketball".position + $"../Hoop".position) / 2 - #if $"../Basketball".position.distance_to($"../Hoop".position) > limit_bottom: - #set_zoom(Vector2(1, 1) * ($"../Basketball".position.distance_to($"../Hoop".position) / limit_bottom)) - if ($"../Basketball".position.distance_to($"../Hoop".position) + $"../Basketball".drag_radius ) > limit_right: - set_zoom(Vector2(1, 1) * (($"../Basketball".position.distance_to($"../Hoop".position) + $"../Basketball".drag_radius) / limit_right)) + position = (basketball.position + hoop.position) / 2 + if (basketball.position.distance_to(hoop.position) + (basketball.drag_radius * 3)) > limit_right: + set_zoom(Vector2(1, 1) * ((basketball.position.distance_to(hoop.position) + (basketball.drag_radius * 3)) / limit_right)) else: set_zoom(Vector2(1, 1)) -- cgit v1.2.3