From f30fbd753b23be1f71b4bada5e7063ac00215c33 Mon Sep 17 00:00:00 2001 From: Logan Date: Wed, 15 Feb 2023 04:32:17 -0700 Subject: Added leaderboard and various tweaks --- scripts/optionsmenu.gd | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'scripts/optionsmenu.gd') diff --git a/scripts/optionsmenu.gd b/scripts/optionsmenu.gd index 5ed17d8..5376e21 100644 --- a/scripts/optionsmenu.gd +++ b/scripts/optionsmenu.gd @@ -12,9 +12,9 @@ onready var SFXSlider = $Control/VBoxContainer/GridContainer/VolumeSFXContainer/ func _ready(): # When scene is instanced, load the settings from singleton - update_menu(global_variables.volume_master, MasterValue, MasterSlider) - update_menu(global_variables.volume_music, MusicValue, MusicSlider) - update_menu(global_variables.volume_sfx, SFXValue, SFXSlider) + refresh_menu(global_variables.volume_master, MasterValue, MasterSlider) + refresh_menu(global_variables.volume_music, MusicValue, MusicSlider) + refresh_menu(global_variables.volume_sfx, SFXValue, SFXSlider) $Control/VBoxContainer/GridContainer/FullscreenCheckButton.set_pressed_no_signal(OS.window_fullscreen) func _input(event): @@ -49,7 +49,7 @@ func update_audio(value, bus, slider, enabled_var, volume_var, valuelabel): AudioServer.set_bus_mute(bus, false) global_variables.set(enabled_var, false) -func update_menu(value, valuelabel, slider): +func refresh_menu(value, valuelabel, slider): # Converts stored range values back into a percentage value var percentage = ((float(value) - min_vol) / (max_vol - min_vol) ) * 100 valuelabel.text = str(percentage) + "%" -- cgit v1.2.3