From c0d37da4fd91352f9fa9c7ff1219fea96283be17 Mon Sep 17 00:00:00 2001 From: Logan Date: Fri, 23 Sep 2022 20:42:32 -0600 Subject: Created folders and renamed files and nodes to standard naming scheme. --- scripts/basketball.gd | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 scripts/basketball.gd (limited to 'scripts/basketball.gd') diff --git a/scripts/basketball.gd b/scripts/basketball.gd new file mode 100644 index 0000000..40d189c --- /dev/null +++ b/scripts/basketball.gd @@ -0,0 +1,27 @@ +extends RigidBody2D + +var start_position +var do_reset = false +var is_reset = true + +# Called when the node enters the scene tree for the first time. +func _ready(): + start_position = position + +# Override the default physics when we want to manually reset the position and rotation. +func _integrate_forces(state): + if do_reset: + state.transform = Transform2D(0, start_position) + state.linear_velocity = Vector2() + state.angular_velocity = 0 + + do_reset = false + is_reset = true + +func _input(event): + if event.is_action_pressed("shoot"): + if is_reset: + apply_impulse(Vector2(10, 10), Vector2(500, -800)) + is_reset = false + else: + do_reset = true -- cgit v1.2.3