From 3daf9c3d4b464943d0b70a6a650e7a6d6e7472c8 Mon Sep 17 00:00:00 2001 From: Logan Date: Fri, 23 Sep 2022 20:58:09 -0600 Subject: Tweaked hoop colliders and added sprite layering. --- scenes/hoop.tscn | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'scenes/hoop.tscn') diff --git a/scenes/hoop.tscn b/scenes/hoop.tscn index eee6bc2..bc157d3 100644 --- a/scenes/hoop.tscn +++ b/scenes/hoop.tscn @@ -4,22 +4,24 @@ [ext_resource path="res://textures/hoop_back.png" type="Texture" id=2] [sub_resource type="SegmentShape2D" id=1] -a = Vector2( 3.8, -24.8 ) -b = Vector2( -1, 12.4 ) +a = Vector2( 12, -21.6 ) +b = Vector2( -4.6, 11.4 ) [sub_resource type="SegmentShape2D" id=2] -a = Vector2( 1.8, 0 ) -b = Vector2( -1.4, 9.6 ) +a = Vector2( 3.6, 1.8 ) +b = Vector2( -1.6, 8.2 ) [node name="Hoop" type="StaticBody2D"] scale = Vector2( 5, 5 ) [node name="BackgroundSprite" type="Sprite" parent="."] light_mask = 4 +z_index = -1 texture = ExtResource( 2 ) [node name="ForegroundSprite" type="Sprite" parent="."] position = Vector2( -12, 16 ) +z_index = 1 texture = ExtResource( 1 ) [node name="RightCollider" type="CollisionShape2D" parent="."] -- cgit v1.2.3