From b41e2b9eeee4370b9f42d63708ab25ee81490996 Mon Sep 17 00:00:00 2001 From: Logan Date: Sat, 24 Sep 2022 17:42:49 -0600 Subject: Only throw basketball on mouse-release when cursor is near ball. --- scenes/basketball.tscn | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'scenes/basketball.tscn') diff --git a/scenes/basketball.tscn b/scenes/basketball.tscn index f49819d..75a5e60 100644 --- a/scenes/basketball.tscn +++ b/scenes/basketball.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=5 format=2] +[gd_scene load_steps=6 format=2] [ext_resource path="res://textures/basketball.png" type="Texture" id=1] [ext_resource path="res://scripts/basketball.gd" type="Script" id=2] @@ -9,6 +9,9 @@ bounce = 0.5 [sub_resource type="CircleShape2D" id=1] radius = 40.0 +[sub_resource type="CircleShape2D" id=3] +radius = 150.0 + [node name="Basketball" type="RigidBody2D"] physics_material_override = SubResource( 2 ) script = ExtResource( 2 ) @@ -22,3 +25,11 @@ shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] scale = Vector2( 5, 5 ) texture = ExtResource( 1 ) + +[node name="Area2D" type="Area2D" parent="."] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] +shape = SubResource( 3 ) + +[connection signal="mouse_entered" from="Area2D" to="." method="_on_Area2D_mouse_entered"] +[connection signal="mouse_exited" from="Area2D" to="." method="_on_Area2D_mouse_exited"] -- cgit v1.2.3