From ed3b37f6fa7b37429f79a7d229e1134ae316ed7e Mon Sep 17 00:00:00 2001 From: cflip Date: Fri, 23 Sep 2022 17:23:06 -0600 Subject: Replace the basketball sprite object with a RigidBody2D This way we don't have to implement all of the physics ourselves. --- project.godot | 1 + 1 file changed, 1 insertion(+) (limited to 'project.godot') diff --git a/project.godot b/project.godot index 56cf31e..b05b1de 100644 --- a/project.godot +++ b/project.godot @@ -29,6 +29,7 @@ shoot={ [physics] common/enable_pause_aware_picking=true +2d/default_gravity=981 [rendering] -- cgit v1.2.3