Age | Commit message (Collapse) | Author |
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We'll probably want to refactor this at some point as it feels like it's
a pretty rough implementation, but it works and works well enough.
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This removes the OuterShape node from the basketball scene, and removes
a lot of redundant or unused variable in the script.
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This way if we want to move the sprite around, the rotation of the
basketball will not cause the sprite to 'orbit' the origin.
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